00:00
00:00
View Profile Siruss

60 Game Reviews

6 w/ Responses

What am I doing? Why is everything in Chinese? Why are all the guns VIP?

It was really easy, I got bored well before things got challenging, so I just let them kill me. Don't think I don't appreciate the sprite animation though.

Look, the graphics are great, and the drifting enemies was a good idea, but the too low money gain combined with rapidly increasing enemy strength, the difficult to read game text, the lack of wave differentiation, or any obvious way of repairing the base really hurt the game. What is kinetic resistance? is it immune to towers and missiles? The same sort of question applies to nearly everything in the game, and the game is too punishing to allow experimentation. Lack of obvious breaks between waves made the game feel monotonous.

I know it's a demo, but it wasn't any fun, and what's worse is that all the problems were in the numbers, while everything else was great. If everything was worth twice as much, or buying upgrades and medium or heavy towers was economically feasible, then it would be a pretty good game.

Enterprise-E responds:

Hello! I tried to explain some of your concerns in an updated description. Thanks for playing.

Aahh! Winning was worse than playing! No tactics, no skill, no art? Is this just a programming test?

You can't art, I can't program, we should collab! Interesting concept, but those backgrounds hurt! I kept on losing the little red guy on hard mode!

Hard to differentiate between live game objects and background scenery.

I tend not to like Portal style narrators anymore, but this was fun.

It got boring pretty quickly. There's no vareity, and I don't know why I can't buy past the tier 2 car.

Welp I stabbed myself in the balls repeatedly. I don't think it did much good.

It works, but that's about all there is. Levels repeat, with no end in sight, and the levels aren't that interesting to begin with. There's a lot of unnecessary backtracking. The line of sight mechanic is just annoying rather than anything resembling a challenge. Why are the animals shaped like cylinders? Why is it called "RPD Warrior" if there's no RPD and no fighting?

Really good mechanic! Very interesting and novel. Otherwise, everything else needs attention. There is just so much possibility with an engine like that. I wish the enemies attacking the mini-guys was better explained, it took a bit of time to figure out what was going on there.

Age 32, Male

Joined on 3/25/09

Level:
9
Exp Points:
850 / 900
Exp Rank:
76,975
Vote Power:
5.15 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
6
Saves:
23
B/P Bonus:
0%
Whistle:
Normal
Medals:
893